I just felt a massive disturbance in the force as if a million voices cried out at once. No mans sky delayed!
My twitter message from earlier this week. It has now been confirmed that NMS will be delayed until the 9-12 august depending where you live. The reason for the delay given on the Playstation blog is ‘polishing.’
It is now almost standard for the games industry to release ‘unfinished’ games to the public that then get a day 1 patch from the work they have managed to achieve from the 1.0 version to the release. It is the norm, that even the big studio’s have this as a standard practice. I find it refreshing that a company has the ‘stones’ to say ‘we are not ready yet!’ More companies should work with the ‘You never get a second chance to make a first impression’ I would honestly prefer to wait longer for a better product than have something rushed out the door to meet a deadline or a holiday, or be a complete failure like Batman or Dayz standalone and be a bug infested mess or be fundamentally broken. This winter Battlefield 1 and Titanfall 2 are pencilled in for release. I have always prefered Battlefield to COD franchise for me personally there is more to the Battlefield multiplayer than the COD arena shooter. The last arena shooter I really enjoyed was Unreal tournament 2003. So EA the publishers will be applying pressure to Dice to make sure the game is ready for release. The game is timed obviously to go up against the latest COD offering and timed for the winter holiday/christmas season. At the moment EA has an early lead in this race just looking at the feedback to the trailers for both games. But the positive vibe could easily be destroyed on release day by having the same problems for BF1 as they hard for BF Hardline, server issues! You would think for a multiplayer game getting good net code in place would be a priority not something patched and tweaked after the release.
It would be nice if big software developers took the lead from samller indie devlopers and not rush out crappy console ports, broken game mechanics and realise that making changes themslves is better than the gaming public deciding that they wont be treated like unpayed game testers. As we all know gamers are very vocal about everything we do.
See you on the other side…